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883 items Β· page 17 of 36
The scroll looks very old and worn. Burned delicatly into the dried parchment is what appears to be a mysterious script mixed with various odd looking symbols. The scroll has the dim glow of a magical aura about it.
The scroll looks very old and worn. Burned delicatly into the dried parchment is what appears to be a mysterious script mixed with various odd looking symbols. The scroll has the dim glow of a magical aura about it.
The scroll looks very old and worn. Burned delicatly into the dried parchment is what appears to be a mysterious script mixed with various odd looking symbols. The scroll has the dim glow of a magical aura about it.
A very rare and coveted spell amongst the Pacifist caste is one very similar and more often used by magicians. The runic symbols upon the parchment make little sense to the untrained eye, but the dim glow of magical aura about the scroll inform you that they must mean something very powerful.
Pacifists that become Protectors are sometimes given the opportunity to undertake a challenge of their commitment to Pacifism after proving themselves against the undead horror. The few Protectors who complete the challenge are completely purged of their evil and are rewarded with one of the castes sacred scrolls that tell the story of how they and their deities came into existence. A Protector who holds forth one of these scrolls is one that commands great courage, respect, honour, and above all, peace for the good light
The scroll looks very old and worn. Burned delicatly into the dried parchment is what appears to be a mysterious script mixed with various odd looking symbols. The scroll has the dim glow of a magical aura about it.
The Seal of Absence is a jet black disc, reflecting no light whatsoever; one of the faces is smooth, while the other side has a pattern on it, but you cannot make out what it is from looking or feeling.
A crimson circular disc with a recess on one side in the shape of a dagger.
The Seal of Charade glistens as a pendant with no distinct shapes on it.
A bright yellow disc bearing the image of a fist upon its two faces.
A deep blue circular disc bearing the portrait of one of the Ilythiiri goddesses on one of its faces.
The Seal of Miscreation is a small oval pendant with an engraved dragon.
The Seal of Predicament glistens as a pendant with a bleeding knife.
A dark green, circular seal with one smooth face and one rough face. Upon closer inspection, the rough face appears to be the etching of a person kneeling.
A rare stone valued for its extreme durability and ability to produce a razor-sharp edge if properly cut. It displays an emerald green colour, caused by small beryllium crystals inside the rock structure.
A small badge of honour for civilians who have done good deeds for the Empire.
A soul as dark as the caverns from whence it came.
A gentle gold, this egg-sized scarab ornament is equivalent to 100 Sparkling Trinkets.
This bronze tarantula aspires to be more. It is equivalent to 10 Sparkling Trinkets.
These leather boots have been perfectly shined and are worn knee-high.
A small, simple bow used commonly among hunters. Bound in leather and strung with a fine sinew, the bow is light in weight and fairly accurate, but lacks the ability to shoot great distances.
An eerily dark pendant made out of blackened iron that seems to creak and groan like a rusty old gate even when its not moving. You do not recognise the glyph that the winding metal makes.
Any gladiator can win a single combat with a lucky blow. A signet ring from the Coliseum is awarded only to those gladiators who have achieved complete mastery over an opponent. Mastery over Guruk the Ugly can be achieved by only the most mighty, most capable, and most daring of warriors.
Any gladiator can win a single combat with a lucky blow. A signet ring from the Coliseum is awarded only to those gladiators who have achieved complete mastery over an opponent. Although they have not yet mastered their individual crafts, the gladiators who show mastery over the Black Hand Necromancer are already fearsome opponents.
Any gladiator can win a single combat with a lucky blow. A signet ring from the Coliseum is awarded only to those gladiators who have achieved complete mastery over an opponent. Mastery over a creature as fearsome as a Demilich is achieved by only the most powerful spellcasters.